My Cart

loader
Loading...

Arcade Game Typography

The Art of Pixel Type


  • Thames & Hudson
  • Thames and Hudson Ltd
  • by Toshi Omagari, Kiyonori Muroga
Arcade Game Typography presents readers with a fascinating new world of typography: the pixel typeface. Video game designers of the '70s, '80s, and '90s faced color and resolution limitations that stimulated incredible creativity. With each letter having to exist in a small pixel grid, artists began to use clever techniques to create elegant character sets within a tiny canvas.

ISBN 9780500021743 | E | PB
€29,50
at this moment not in stock
Quantity
More Information
Publisher Thames & Hudson
ISBN 9780500021743
Author(s) Toshi Omagari, Kiyonori Muroga
Publication date August 2019
Edition Paperback
Dimensions 230 x 170 mm
Pages 272
Language(s) Eng. ed.
Exhibition Thames and Hudson Ltd
Description

Arcade Game Typography presents readers with a fascinating new world of typography: the pixel typeface. Video game designers of the '70s, '80s, and '90s faced color and resolution limitations that stimulated incredible creativity. With each letter having to exist in a small pixel grid, artists began to use clever techniques to create elegant character sets within a tiny canvas. This book presents typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Arcade Game Typography recreates that visual aesthetic, fizzing with life and color. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a completist survey of a previously undocumented outsider typography movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself. Gathering an eclectic range of typography, from hit games such as Super Sprint, Marble Madness, and Space Harrier to countless lesser-known gems, Arcade Game Typography is a vivid nostalgia trip for gamers, designers, and illustrators alike.